I'm getting this error when trying to play audio within componentDidMount. This affects web games, some WebRTC applications, and other web pages using audio features. The HTTP header is: Tips and recommended best practices to help you make the most of working with autoplay are offered here. Media with an active audio track are considered to be audible, and autoplay blocking applies to them. Toggle the status so that it is off. More details can be found in the Web Audio API section below. Autoplay guide for media and Web Audio APIs. Any playback that happens before the user has interacted with a page via a mouse click, printable key press, or touch event, is deemed to be autoplay and will be blocked if it is potentially audible. javascript - Which events are acceptable for starting HTML5 audio play If you listen to the statechange event, you can detect changes asynchronously. privacy statement. We serve cookies on this site to analyze traffic, remember your preferences, and optimize your experience. Copyright Windows Report 2023. For the Web Audio API, the autoplay policy launched in Chrome 71. But how do we handle this? Unexpected uint64 behaviour 0xFFFF'FFFF'FFFF'FFFF - 1 = 0? This helps ensure that mobile users, many of whom pay for bandwidth or who might be in a public environment, don't accidentally start downloading and playing media without explicitly interacting with the page. That could happen if the video is paused and resumed by the user or automatically by the browser when the document is in a background tab. One could have a JS file per audio type and detect which script to load at runtime. How can I download and play audio clips without user interaction? Any user gesture is accepted, so one can listen to all input events and remove the restrictions as soon as the user clicks, touches or uses the keyboard. Use the correct Output Device; Browsers require user interaction before they will play audio on Discord As of WebKit r108831, all restrictions are removed in the first successful load() or play() call. To see an example, check out the small Pull Request that fixes Web Audio playback for these autoplay policy rules for https://airhorner.com. For details, see the autoplay policies for Google Chrome and WebKit. Here's a rough sketch of what I am thinking: Figuring out whether a given audio type is playable is pretty inexact. INTERACTION REQUIRED Browsers require user interaction before they will play audio. Do more on the web, with a fast and secure browser! (developers.google.com), Begin collecting Media Engagement Index (MEI) data in M62 Canary and Dev, Site muting available in M64 Beta Autoplay policies available in M65 Canary and Dev, Autoplay policies are enforced for